Fixed a bug with the "neutral" game rule which made it impossible to apply party buffs/heals to other players.Fixed a bug with the "neutral" game rule which caused enemy aggression to be affected.Fixed a bug that would occasionally cause the mod's auxiliary connection to time out, meaning that additional functionality of the mod stopped working.Fixed a bug that caused players to get duplicate event items if they disconnected during a loading screen.Fixed a bug that caused players to be stuck in the Round Table Hold if they had already killed Ersha.Fixed a bug that caused sites of grace to be labelled as "Table of Lost Grace" and have their action button prompts moved.Fixed a bug that caused players to get locked in an animation when activating evergaols.Fixed a bug that allowed the host to spam evergaol begin votes.Added a new event when a party dies to a boss.Added measures to ensure critical networking packets do not get lost with unstable connections.Fixed a bug that would cause Melina to approach guest players inappropriately.Fixed a bug that would cause substantial enemies to re-adjust their scaling parameters if a player or friendly NPC disconnected during the fight.Fixed a bug that would cause the game to crash if a waypoint is removed after already being deleted.Fixed a bug that would occasionally prevent guest players from respawning their horse when falling from a significant height.Fixed a bug that would occasionally cause the map to fail to load for guest players.Fixed a bug that would occasionally spawn new guest players beneath geometry if the host is moving quickly through the world as they are joining.Fixed a bug that would occasionally display "?NpcName? has been slain" when killing a substantial enemy for parties greater than 2.Rewrote some dialogue and improved some user messages.If an update is available the message should now be more clear.Guest players can now use the book to choose teams if team fight mode is active Added team fight options to the Judicator's Rulebook.Updated the functionality of the Judicator's Rulebook to provide a selection of options rather than cycling through game rules.Chariots will now target the host exclusively to prevent conflicting AI goals.Slightly decreased poise resistance in 3 and 4 party enemy scaling for substantial enemies.You can now drop sorceries, incantations, and weapon upgrade materials to other members of your party.During a warp vote, if you press LB (Z) whilst in the map, the map cursor will automatically move to the site of grace being voted on.Added some configurable player HUD options for the 'Host of Fingers' title: Off, default, view ping.The mod will now look for the ini file wherever the dll is located, instead of a specific folder.Fixed a bug that would crash players rarely as another player was joining the party for the first time.Fixed a bug that would crash players if a waypoint was deleted before they had opened the map for the first time.Fixed a bug that caused some dynamic geometry to become desynced after dying as a guest.Fixed a bug that would cause irregular horse positioning if a player stands on dynamic world geometry while mounted.Fixed a bug that caused hosts to get diminished runes from substantial enemies.Even though it seems to be set up as a bandit base, the mountaintop transformer station at grid P26 does not currently spawn bandits.Currently, the end of the road in grid L9 has a void which takes you out of the map if you pass through it. There is nothing currently at the end of the road in grid B27.Crop seeds respawn but seem to always respawn as the same type as they originally were.If it does spawn, then the base location tent at grid L21 will not spawn.
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